Lands And Legacy
Lands And Legacy
Welcome to Lands And Legacy, a project I have developed as part of my A level Computer Science NEA (Non-Exam Assessment). It is *quite* basic (in my opinion) but does consist of several features that I think are quite cool:
Menu System - Players can customise the world before it is created
Procedurally Generated World - World is generated based off of a seed
Biome Generation - Worlds can have deserts, forests and grassland
Building/Mining - Players can place and break blocks to their hearts content
Combat/Enemies - Enemies will spawn randomly and try to hunt the player down; fend them off with your trusty sword
Health - You have a limited amount of health; don't let it reach zero or you'll be back to square 1
Note:
Not recommended to run fullscreen on stretched monitors as the Unity Canvas Scaler does NOT like this (Believe me I have one)
Find me on Github @ https://github.com/OGD311/LandsAndLegacy
| Status | Released |
| Platforms | HTML5 |
| Author | OGD311 |
| Genre | Adventure |
| Made with | Unity |
| Tags | 2D, Minecraft, Singleplayer |
| Average session | About a half-hour |
| Inputs | Keyboard, Mouse |
| Links | Source code |

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