Lands And Legacy

Welcome to Lands And Legacy, a project I have developed as part of my A level Computer Science NEA (Non-Exam Assessment). It is *quite* basic (in my opinion) but does consist of several features that I think are quite cool:

Menu System - Players can customise the world before it is created

Procedurally Generated World - World is generated based off of a seed

Biome Generation - Worlds can have deserts, forests and grassland

Building/Mining - Players can place and break blocks to their hearts content

Combat/Enemies - Enemies will spawn randomly and try to hunt the player down; fend them off with your trusty sword

Health - You have a limited amount of health; don't let it reach zero or you'll be back to square 1

Note:

Not recommended to run fullscreen on stretched monitors as the Unity Canvas Scaler does NOT like this (Believe me I have one)

Find me on Github @ https://github.com/OGD311/LandsAndLegacy

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